Rules are often strewn about and some details are hard to find, or some places you keep coming back to look.
General[edit | edit source]
Dungeon Masters Guide 2e Index (Useful Keywords: Item Tables, Spell research)
Players Handbook 2e Index (Useful: Experience Levels, Spell Progression)
Combat and Tactics (Attack options: Block; Pull/trip; Called shot; Sap; Disarm; Shield-punch; Grab; Shield-rush; Overbear; Unarmed attack; Trap/Pin Weapon; Unhorse)
Combat[edit | edit source]
Overbearing (Attack option to pin an enemy)
Magic Item Creation[edit | edit source]
Magic Item Research (Requirements to create a Magic item)
Magic Item Material Acquisition (What Materials are needed)
How to create Magical Items (Outlines process and chances to pass)
Dungeon Masters Guide: Wizard (Seperated Requirement: Wizard Scrolls)
Useful Trivia[edit | edit source]
- You can move 24 miles a day over easy terrain (plains, roads ect).
- Crystal Ball