Arcadia Wiki
Arcadia Wiki

The World Labelled

The Known World Map: Age of Iron (No map distortion applied)

The world of Arcadia, where Solum, the Dardens & the Arcadian Isles are located. Multiple locations on Arcadia are called "Arcadia" by the Locals, while ultimately it is the name of the world itself.


The 3rd Material Plane aka The Prime Material Plane is a spherical planet in the centre of a geocentric system, with the moon and sun orbiting around it. Around Arcadia the stars stay motionless with the world slowly turning. A year is considered 365.25 days, which is a complete rotation of Arcadia once around the staff of creation. (The Length of Year may change if the Custom Calendar is implemented).

The sun (the god Illumis) travels around Arcadia every 24 hours in a perpendicular position to Arcadia's the equatorial line. This orbit is higher than moon (Felumbra) orbit. The phases of the moon have the same 28 day cycle as it does on Earth.

As Arcadia is turned by the Staff of the World during a year, it overlaps with the elemental planes of Earth, Fire, Air, Water, and the heat from the sun (the god Illumis) changes depending upon the time of year. (Earth = Spring, Water = Summer, Air = Autumn, Fire = Winter). The seasons in the northern and southern hemisphere are synchronised and are not opposites like that on Earth.

The god Illumis is more powerful in the summer, while the god Relkor is more powerful in the winter, resulting in a time dilation making daylight hours feel longer in summer and shorter in winter.

Most of the Gods are seen in the night sky as stars constellations. These constellations stand still in the sky as the world rotates over the course of a year, bringing different gods into view over time. Several gods however aren't represented by the stars, Felumbra (the moon), Illumis (the sun) & Relkor (darkness). Illumis is the sun. Felumbra is the moon. Tempos & Nadinis turn and hold the Staff of the World respectively (if this staff is metaphorical or literal in nature is unknown).


Planer View

Planar View of Arcadia

Story this these tablets tell is that four great beings came from the skies and set foot upon the land and as they trod so grew plants and creatures of all kinds and then these creatures and plants trod elsewhere and grew things in their wake. (Shenanigans: Episode 185)

The Staff of the World was the centre of the mixture of the four elemental planes used to create Arcadia. The gods drew material from the elemental planes and wrapped the Staff of the World with the world itself.

During some event in the Age of Mist the staff became damaged. (Dicing with Death: Episode 217) Fragments of the Staff of the World sometimes fall to Arcadia as Philosophers' Stones. (Dicing with Death: Episode 209)


Much of Arcadia's geography is unknown, with only Solum & the Arcadian Isles being known as of yet. However, according to the sea elves, land masses are still being built by the gods. (Outpost Santa Barbara: Episode 10).


The politics of Arcadia vary drastically from age of age. From City-States, to Empires to Kingdoms. Warfare is the common hobby of the powerful seeking to gain more power, with alliances & treaties rarely enduring beyond a few generations.

Ecology & Climate[]

While many places have their natural climate, there are places in Arcadia with modified climates caused by either magical or divine means. For example, the frozen land of Caldonia is nearer to the equator than either of the poles.

Both the northern and southern hemispheres experience the seasons at the same time, so when it is Summer in the Northern Hemisphere, it is also Summer in the Southern Hemisphere.

Much of the biodiversity and spread of species was seeded artificially by the gods, and left to spread and compete for territory afterwards. This world as such works by multiregional origin rather than a single-origin for each species.


See Calendar for further more detail on the Calendar

The Calendar used in Arcadia is 336 days long, but uses the month & day names from the Gregorian Calendar. Out-of-universe this is said to be a translation convention to make it easier for the audience. In-universe the character's own languages they have different words for the days and months. This wiki uses the Gregorian Calendar names for events on the timeline as a result.


See The Epochs for further more detail on the Ages

Age of Mist[]

Arcadia was created during the of the Age of Mist, according to legend. There is no recorded history of this era.

Legends tell that the War of Creation took place during this time in which the the Gods fought against one-another, with the end of the War of Creation signaling the end of the Age of Mist and the dawn of the Age of Heroes.

Ancient Arcadia is said to exist in this area as the so-called "first" landmass. The people of this landmass have taken to calling their land "Arcadia" like the world's name.

The Land of Glacia at the North Pole is said to be as "Old as the World" by the Goddess Velthara. The Legend of Keldin could take place in a pre-frozen Glacia.

Age of Heroes[]

There are many legends of the heroes of this age, from Demigods, to the The Legend of Keldin, to the The Lazarus Expedition, to the first people of Ancient Bravo. Separating legend from fact is often difficult, but it was said to be a time where Gods and Demigods would travel interact with the newly created sentient civilizations of The World.

The Gods are known to create people along with whole settlements with bronze-age technology level, making tracing history of Arcadia difficult. Many of these created locations rose up as city-states while a number fell to ruin and destruction, unable to stand the test of time.

Age of Might[]

Many of the city-states of the Age of Heroes survived and grew into cities of empires, empires which defined the Age of Might. It was seen as a Golden Age of prosperity. The gods no-longer walked Arcadia but watched from the heavens above. The people of Arcadia fought one-another in war after war, seeking to expand their own territory & people greedily.

However the arrogance of mortals grew in size with their empires. The gods grew displeased with the acts of the mortals and the Breaking of Arcadia occurred.

Age of Iron[]

The gods grew more distant from the people of Arcadia, only communicating though their most powerful of clerics and paladins. The gods no longer allowed resurrection magic to occur in Arcadia. Empires around Arcadia crumbled apart or were directly destroyed. The Treaty of Ferris occurred, trying to end the wars that plagued the previous ages for the past eight centuries, establishing many of the modern kingdoms. Those places outside of the treaty were plunged into a Dark Age of recovery.

The people of the world looked to see who they could blame for this fall from grace. Distrust of wizards grew out of this. Temples, previously being places of avarice & decadence, became humble places of worship.