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Arcadia Wiki

The Task Master Demon is a monster designed by Neal Pass Erickson.

They are nine feet tall, but stand at seven feet due to their posture.

Large scaly humanoids covered in small spikes. From its back sprout these large spiked bony bat wings, but with no membrane between them. It carries a curved sword of obsidian and a whip.

They've got a pair of long curved bony plates that extend from the ridges of their eyes up and out. From their small palms extend three elongated and slightly webbed claws slightly sticking out. Their legs are kind of canine, with that weird back and forward thinker like a dog's back legs, but its feet are broad and short and covered in talons.

Yellow blood.


Task Master Demons roll in society is to force other lesser-kinds of demons to complete tasks more quickly by using their whip to drive them forward. They are also seen as leading squads of lesser demons into battle.

No evidence of culture has been found with the Task Master Demon, their lives are utilitarian and to fulfil their duties. They have been observed living and resting in settlements, with no know leisure or recreation ever conducted. Despite their higher status than Warrior Demons, the Task Master Demon does not seem afforded any greater privileges in terms of accommodations or possessions.


The 2nd Material Plane appears to lack any ecology except for the demons themselves.

In terms of interactions with other demons, the Task Master Demon will use it's size and whip to dominate nearby demon to their will. However they appear subservient to Commander & Lensman Demons.


2e Combat Stats - These stats can differ based on which plane of existence they are fighting on. Damage seems to be the same across all planes.


  • HD: ~75-30HP
  • AC: 30(?) <34
    • HoBo: 36AC w/ Shield. Unarmored/Back AC 18
  • Atk: Sword/Whip: +16. Claw: ?
  • Damage: Whip: 1d4+2. 2H Sword: 1d10.
  • Abilities: Horn of Blasting Roar. Gaia Spear. Fear Spell
  • Movement: ?
  • Experience: 1500 exp (Shenanigans: Episode 054)
  • IMPORTANT NOTE: HoBo had minor differences with AC compared to ToS. But this might be because of the armor and shield held at some points.


  • HD: ?
  • AC: 16
  • Atk: +? to Hit. Whip: +15 to Hit?
    • Sword: A roll of 23 & 26 to hit wasn't a Nat 20
    • Sword: A roll of 21 & 22 to hit wasn't a Nat 20
    • Used by a PC: Used as a regular d10 2-hander longsword
    • Whip: A roll of 22 to hit wasn't a Nat 20
  • Damage: ?
    • Seen Damage Range for Sword: 4, 9, 13, 6, 7, (Double Crit: 19)
    • Seen Damage Range of Whip: 8
    • Can't use at close range
    • Used by a PC: d4+1; Reach 3; Need Strength to use it (More than 10, less than 17)

Task Master have a level of fire resistance.

The Task Master's Roar is a cone 120 feet long, and 30 feet wide at the end.

  • ToS Damage: 1d10. HoBo Damage: 2d10
  • Stuns for 2 rounds and deafens for 4 if you fail a saving throw vs breath weapon.
  • Stuns for 1 rounds and deafens for 2 if you pass a saving throw vs breath weapon. (didn't occur in Devo21)
  • 25%(?) Recharge
  • IMPORTANT NOTE: HoBo had 2d10 damage for the scream. But this was an earlier iteration.

Has a Fear Spell that give a penalty of 2 to hit and penalty of 2 to damage if fail a saving throw vs spell. Lasts 4 Rounds.

Gaia Spear: Has a spell that makes 1 foot tall spikes poke out from the ground in a 15-foot radius AoE. No roll to avoid. The terrain becomes difficult terrain. (2d6)