The party are hired to construct a Batista.
Desmond sends the party to get some bales of hay.
The party have to get some corn for some Kobolds to cook.
Bergshire has fallen asleep and the party work to lift the curse.
Desmond forgot his mother's birthday. The party have to help.
Some Gnomish Terrorists plan to destroy art and the party rush to the Dusty Place in the Desert to stop them.
The party deal with a mouse problem in Shenanigans.
The party try to cheer up a sad dragon with the power of positive thinking.
The party fight the dreaded Lazercat.
The party deal with a Desmond who has become unreasonable.
The party go help the mice of Mouselandia again.
The party go into a dungeon to find some Magical Lederhosen.
The party are hired to steal some Lemons and Limes.
The party are hired to take some water from a pond in GNoME
The party investigate a murder at the Red Rooster.
The party go help out some Goblins being attacked by Orcs.
The party are hired to get some magical gear form a tomb.
The party help a forgetful wizard find his way home.
The party agree to help someone out of jail, and go into the Underdim.
Myrtle's Monster Museum's has gone silence and the party have to find out what happened.
The party deliver a letter to Kurshwikk and end up fighting bandits.
The party are turned into dogs and have to find out whyl.
The party are asked by the Mayor to collect taxes from Desmond.
The party are hired to take out a rival inventor for Cogwrench.
The party deal with a Deep Bunny.
The party deal go to Kurshwikk
to buy a goat.
The party deal with a Kobold Assassin.
The party fight some trolls who attacked a wagon.
the dragon priest does tasks for Cinder the red Dragon.
The party investigate the start of the early winter.
The party go to recover some presents for a halfling.
The party go count goats that weren't part of the offical tally.
The party investigate a halfling for infidelity.
A group of kobolds want to destroy Shenanigans.