This article will go over the different species that live in the Arcadian Isles & Solum. The term "Race" is used because that the terminology from the rulebook, but these are actually different species of beings, not races of the same species.
Aarakocra[]
- The aarakocra are a race of intelligent bird-men that live on the peaks of the highest mountains, spending their days soaring on the thermal winds in peace and solitude.
- Aarakocra are about 5 feet tall and have a wing span of 20 feet. About halfway along the edge of each wing is a hand with three human-sized fingers and an opposable thumb. An elongated fourth finger extends the length of the wing and locks in place for flying. Though the wing-hands cannot grasp during flight, they are nearly as useful as human hands when an aarakocra is on the ground and its wings are folded back. The wing muscles anchor in a bony chest plate that provides the aarakocra with extra protection. The powerful legs end in four sharp talons that can unlock and fold back to reveal another pair of functional hands, also with three human-sized fingers and an opposable thumb. The hand bones, like the rest of an aarakocra's skeleton, are hollow and fragile.
- Aarakocra faces resemble crosses between parrots and eagles. They have gray-black beaks, and black eyes set frontally in their heads that provide keen binocular vision. Plumage color varies from tribe to tribe, but generally males are red, orange, and yellow while females are brown and gray.
- Aarakocra speak their own language, the language of giant eagles, and, on occasion, the common tongue (10% chance).
- Source: 2nd Edition Monstrous Manual
Appearances: Aska Isle, North of Akuba (Misscliks Devotion: Episode 33), The Great Horn, Drekis (Akuban Knights: Episode 24), from parts unknown in Solum (Save or Die: Outcasts: Episode 17).
Angel[]
See Main Article: Angel
Bullywugs[]
- The bullywugs are a race of bipedal, frog-like amphibians. They inhabit swamps, marshes, meres, or other dank places.
- Bullywugs are covered with smooth, mottled olive green hide that is reasonably tough, giving them a natural AC of 6. They can vary in size from smaller than the average human to about seven feet in height. Their faces resemble those of enormous frogs, with wide mouths and large, bulbous eyes; their feet and hands are webbed. Though they wear no clothing, all bullywugs use weapons, armor, and shields if they are available. Bullywugs have their own language and the more intelligent ones can speak a limited form of the common tongue.
- Source: 2nd Edition Monstrous Manual
Appearances: River south of Shirebrook (DwD: Georg & Hardcore Heroes), Swamp north of Waadsworth (Age of Strife)
Crabfolk[]
- Crabfolk are person-sized intelligent crabs. They walk upright on two pairs of legs. The small pincers tipping the short arms above their legs are used for fine manipulation. The two longer arms end in large claws. Two slender eyestalks bob above the beak-like collection of mandibles which makes up the crabfolk's mouth. Male crabfolk are often brightly colored and females may be reddish-brown, green, or black.
- Source: 2nd Edition Monstrous Manual
Appearances: Embershore Isle (Misscliks: Seaborn), Coast of Ethos (Outpost Santa Barbara)
Demons & Devils[]
See Main Article: Demon
Note: Not all Demons and Devils possess intelligence.
Dragons[]
See Main Article: Dragons of Arcadia
Draconians[]
See Main Article: Draconian
Subtypes of Draconian:
Appearances: Solum (Rollplay Legacy: Episode 26), Trog Canyon (Embers of the Wilds)
Non-Canon Appearance: Arcadia (Shenanigans: Episode 072)
Dwarves[]
See Main Article: Dwarf
Elves[]
See Main Article: Elf
Half-Elves[]
See Main Article: Half-Elf
Aquatic Elves[]
Aquatic elves have the ability to resemble mermaids & dolphins, as well as their humanoid form. They have been seen off the south coast of Ethos and the east coast of Rabara.
Giants[]
Text here.
Gnolls[]
See Main Article: Gnoll
Gnomes[]
See Main Article: Gnome
Tinker Gnomes[]
Race that physically appears the same as the Arcadian Gnomes, but have not adopted the Arcadian Gnomish custom of rhyming. The Tinker Gnomes were known to travel around Ancient Bravo in caravans, offering their tinkering services to wherever they visited.
Forest Gnomes[]
Forest Gnomes are even more tiny than regular gnomes, standing at under a foot tall. They are known to make their homes inside trees.
Goblins[]
See Main Article: Goblin
Halflings[]
See Main Article: Halfling
Hobgoblins[]
See Main Article: Hobgoblin
Humans[]
See Main Article: Human
Vampires[]
See Main Article: Vampire
Kobolds[]
See Main Article: Kobold
Lizardfolk[]
Text here.
Medusa[]
Text here.
Merfolk[]
Text here.
Minotaurs[]
See Main Article: Minotaur
Half-Minotaurs[]
Very rare half-race. Only one known Half-Minotaur, Maribel, is ever known to having existed in record. If not for this lone case, Half-Minotaurs would be considered impossible.
Orcs[]
See Main Article: Orc
Half-Orcs[]
See Main Article: Half-Orc
Ogres[]
- Ogres are big, ugly, greedy humanoids that live by ambushes, raids, and theft. Ill-tempered and nasty, these monsters are often found serving as mercenaries in the ranks of orc tribes, evil clerics, or gnolls. They mingle freely with giants and trolls.
- Source: 2nd Edition Monstrous Manual
Half-Ogres[]
An offspring from an Ogre and a Human. The size difference makes the production of Half-Ogres very rare. Mostly sterile like other mule-species.
Sahuagin[]
- Sahuagin are a vicious, predatory race of fish-men that live in warm coastal waters. They are highly organized and greatly enjoy raiding shore communities for food and sport.
- Typical sahuagins are blackish green on their backs, shading to green on their bellies, with black fins. Their great, staring eyes are deep, shining black. They have scaly skin, with webbed fingers and toes, and their mouths are filled with sharp fangs. About 1 in 216 sahuagin is a mutation with four usable arms. These specimens are usually black shading to gray. Females are indistinguishable from males, except that they are slightly smaller. Hatchlings are a light green color, but they darken and attain full growth approximately one to two months after hatching.
- Source: 2nd Edition Monstrous Manual
Found off the coast of Wake County, Eridon.
Scrags[]
See Main Article: Scrag
Siren[]
Text here.
Tabaxi[]
See Main Article: Tabaxi
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