Recap[edit | edit source]

Day 1: How To Make Friends In 3 Hours Or Less[edit | edit source]

Brought together by Kaster, a peg-legged middle-aged man who is offering work. Kaster throws some money around to get the ladies drunk. Disposable cash? (Promised reward for job: 600g each)

  • Gen: Halfling, 3'6" ft tall; 20 years old (23 in halfling), 64 lbs, red puffy/wavy hair, green eyes, dressed in red. Tattoos on shoulder visible. (Lily Dudley)
  • Anna: 5'2, 100 lbs, nondescript half-elf, pale skin, pale grey eyes, long wavy medium-brown hair, hooded cloak, (December)
  • Jade: Long (back) golden hair, pale skin, green "cat-like" eyes. Elvish features. Tattoos up back, over shoulder, partial arms. 5'5, 110 lbs, wearing dark purple. (Elianna)
  • Stephanie: Human, appears 16, 5'10, long braided black hair, ass-length, brown eyes, athletic, tanned skin (Fe)
  • Fe reveals she is from the "snowy mountains at the top" (Rastagar???), and is a monk on the final steps of her journey to being a monk.
  • December reveals to be an orphan, and a exiled secret assassin. Also implies she speaks another language than common.
  • Elianna reveals she is from the elvish kingdom of Vathian(sp?); here for vengeance against her lover's killer.
  • Lily reveals she is from a travelling carnival/circus. "The Fortune Crystal". Family of fortune tellers.
  • Pimperneal Goodbody is Mafia, for certain. Also the reason Lily left her family circus. He's also an Elementalist. Which, it turns out, is pretty much what it says on the tin.
  • Lily reveals to have stolen 2 crystal balls from Pimperneal.
  • December passes out momentarily (Narcoleptic?)
  • Lily reads December's future via a Tarot Reading. First Card: "I see that you have embarked on an adventure, plentiful of booty", Second Card: "You will have conflict with someone with dark hair, soon." Fe has dark hair... Third Card: "Danger"
  • December reveals a lost male friend, but does not elaborate.
  • Elianna is still in love with her dead male lover, jaded however. (Loss? Hurt?)
  • Lily has a brother.

Day 2: Party Boat![edit | edit source]

Kaster is leading the group on a mission for the map to Dead Pirate Robert's (Robert Blackheart) treasure.

Kaster's Ship: Single-Mast 40 feet. Crew:

  • Bertram. Mute helmsman.
  • Corlath, Muscle bound dude.
  • Vishna. Corlath's wife. Dark skinned half-elf. Snappy.

December is the only one of the group that can swim... in a pirate adventure.

Depart Hawksburg; intercept ship captained by Orlandeau

Lily reveals spell "Grease"(?)

OOC, Dana reveals spell Entangle.

Lesson for swinging across between ships: Have a landing point in mind!

A lot of not-saying-it-was-groping-buuuut... later, December records the first kill of the campaign with a little stabby stabby.

Anna's first kill was named Geoff. Stabbed in the gut and throat slit. Freud would have something to say.

Lily reveals spell Burning Hands... namely by setting a dude on fire.

Lily the 3'6" halfling kicks someone in the face. Bet you didnt think i'd be writing THAT line.

The first "named kill" of the game goes to December as well, taking down Orlandeau with a garotte.

December loots a dagger and a couple of coin bags from Orlandeau's corpse.

December loots a series of navigational maps, and an unmarked map from Orlandeau's cabin.

December blacks out mid-combat. Woman either has narcolepsy, or REALLY cant hold her liquor.

Showing mercy pays off in information from Tom, leading the crew to Orlandeau's previously locked footlocker with cash.

Elianna reveals the spell Cure Light Wounds S V 1  Cure Light Wounds Range  Touch AoE  Creature touched Casting Time  5 Duration  Permanent Save  None Damage  1d8 points of wound Materials  ' When casting this spell and laying his hand upon a creature, the priest causes 1d8 points of wound or other injury damage to the creature's body to be healed. This healing cannot affect creatures without corporeal bodies, nor can it cure wounds of creatures not living or of extraplanar origin.

Cause Light Wounds: The reverse of the spell, cause light wounds, operates in the same manner, inflicting 1d8 points of damage. If a creature is avoiding this touch, an attack roll is needed to determine if the priest's hand strikes the opponent and causes such a wound.

Curing is permanent only insofar as the creature does not sustain further damage; caused wounds will heal--or can be cured--just as any normal injury.
School  Necromancy Source  Players Hand Book page 253
{"Heal Bitch"}

So after a shirtless montage, apparantly you want to be unconcious, it gets you rubbed. Kaster knows a guy. A guy who knows how to read a map.

"I will gladly tie the knot" -Elianna

Kaa'rorgh - next destination, for next week!

Stats Note from Week 1: Anna currently has both the lowest modified dice roll (2), and the highest (31). She's also had the lowest initiative (4, tied with Lily), and the highest (13).

  • Recap from EtoileLion on reddit. Editoral notes are theirs.
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