Jack Jill

Pet

 * Name: Aristotle
 * Int 4
 * HD 3+6
 * THACO 17
 * # Att 3
 * Damage/Attack 1-2/1-2/1-3
 * Magic Resist 20%
 * Spec Attack: rear claw rake if front claws hit
 * Speak Crude Elvish, -5 to Opponent's Surprise, Surprised on 1, 99.9% silent/90% hide in wilderness, leap 20 feet, Swim, Limited ESP (Det. Intent), Enlarge and Trip 1/day, Reduce and Tree 2/day as 9th Lvl Caster. Enlarge=double HD and Damage, Tree = form of a branch.

Weapon Proficiencies

 * Longsword
 * Two Weapon Spec
 * Two Weapon 2nd slot
 * Short Bow

Non-Weapon Proficiencies

 * Dancing
 * Modern Language x 2
 * Musical Instrument x 2
 * Riding (Land)
 * Singing
 * Swimming
 * Disguise
 * Juggling
 * Jumping
 * Local History
 * Tightrope Walking
 * Tumbling
 * Reading/Writing

Traits:

 * Allure
 * Ambidexterity
 * Impersonation
 * Lucky
 * Music/Singing
 * Music/Instrument

Class:

 * Increased Movement
 * Weapon Specialization
 * No Armor Allowed
 * Limited to Thief/Wizard weapons
 * Detect Magical Radiations/Detect magic 1/day
 * No Access to Abjuration or Necromancy

Thief Abilities:

 * Bribe 10
 * Climb Walls 85
 * Detect Noise 20
 * Find/Remove Traps 5
 * Hide in Shadows 25
 * Move Silently 30
 * Open Locks 60
 * Pick Pockets 30
 * Backstab x 2

Equipment

 * Longsword x 2
 * Prince of Thieves Outfit
 * Disguise Supplies
 * Spell Book
 * Thieves' Picks
 * Lute
 * Grappling Hook

Spellbook:

 * Read Magic
 * Armor
 * Cantrip
 * Sleep
 * Unseen Servant

Languages

 * Elvish, Common, Orc, Dwarven

Disadvantages

 * Powerful Enemy