Shenanigans Episode 118

Recap
Desmond gives the party a mission to solve a problem for a nearby halfling village. Some gnomes have started up industry in the village across the river and causing noise and water pollution, and the Halfling mayor wants it to stop. The rewards is a treasure that the halflings have been sitting on.

The party head down east down-river on the northern bank. Night falls and they set up camp. During the night Doreen hears the sound of drums. Doreen ignores it and goes back to sleep.

The next day the party reach the Great Bridge that spans the lower Berg River. A halfling feet smuggler says that the lower river is lousy with trolls, so the won't be any villages down river. The party decide to follow the Wikki Run.

At the end of the day they make it to a small human settlement. The next day they reach the foot of Wikk Lamdo. The party decide to turn around and theyhad back to the Great Bridge by day 4. The party then head down the lower Berg River on the east bank. Party way though the 4th day Tork spots a group of 8 trolls across on the west bank of the river half a mile wide. The trolls are eating a boat man.

The party continue down river until nightfall. They make camp 100 metres from the water. During the night 4 trolls attacks the party in their sleep. Gwathir I Sindel colorsprays a two of the trolls unconcious as of the party is getting up. Wiglaf the Barbarians cuts a nearby troll in half with a mighty blow. 50 hands leap from Doreen and attack a nearby troll and rip it to shreds. The unconscious trolls are killed. Doreen heals up the party.

The next day the party heads down river more. Tork and Doreen spot a giant Rooctopus. The party leave it alone. The party doesn't quite make it to Bon' May before nightfall and they camp. During the night a Kobold trys to sneak into the camp. Doreen tries to question the Kobold in the Kobold language, but it flees.

Significant NPCs

 * Desmond the Dashing - Co-Owner of Shenanigans

Signifcant Locations

 * Bergshire - Shenanigans,